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120ft | Stockholm, Stockholm County, Sweden | Salary not specified
Source: JobsPipe
Required Skills
Role snapshot
Snapshot The mission of 120ft Factory is to start the new western industrial revolution. We are building the essential infrastructure to close the "Physical AI Deployment Gap." To train physical AI in simulation, the simulation must be physically accurate. Our core thesis is that the manual CAD-to-Sim pipeline is a massive bottleneck, and we must automate the translation of engineering intent into physics-accurate-enough, machine-readable artifacts. Description As the Simulation Pipeline Engineer, you own the translation of the physical world into our digital twin. Raw manufacturing CAD is useless for physics simulations: it is too heavy, lacks material properties, and simulating actual screw threads will instantly crash a rigid-body solver. You are the bridge between elite game-industry asset pipelines and hardcore robot physics. Your mission is to automate the text-to-CAD-to-SimReady pipeline: ingesting raw assets, using agents/VLMs/LLMs to assign physical properties, building solver-friendly collision meshes, and setting up kinematic articulations so our Vision-Language-Action (VLA) models can train on them in Isaac Sim. Responsibilities
Requirements
Preferred Qualifications
Compensation We offer a top-tier Stockholm salary combined with an early-stage equity grant as part of the founding engineering team. Comprehensive relocation support and EU Blue Card sponsorship provided.
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Application checklist
A quick checklist to help candidates submit a clearer, more complete application.
Read resource